Welcome to International Journal of Research in Social Sciences & HumanitiesE-ISSN : 2249 - 4642 | P-ISSN: 2454 - 4671 IMPACT FACTOR: 8.561 |
Abstract
The Use of Digital Games in EFL Learning
Prof. Dr. Bushra Saadoon Mohammed Alnoori, Dr. Nada Mohammed Hindi
Volume: 12 Issue: 2 2022
Abstract:
Games in general have the effective role in motivating and engaging individuals because of the fun they encompass, thus, are considered as useful instruments from which players can learn language through interacting and communicating with others via using English. And because of the ongoing growth of technology, many innovations have been developed to be integrated in education, in general, and English language, in particular. This study is designed to stress the effectiveness of the use of digital games in language learning. It also investigates the language teachers’ attitudes towards the use of digital games in their classrooms. A questionnaire has been constructed for this purpose. The study has revealed that the use of digital games as tools for learning English language is effective, motivating and engaging. Yet in order to apply such innovation, there are many challenges and obstacles that need to be solved and tackled.
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